Bow
All weapons show level 1 then level 90 stats. All weapons show Refinements of each weapon (R1/R2/R3/R4/R5).
5 Stars
Skyward Harp
Stats
Description
Base ATK
48 / 674
Crit Rate %
4.8 / 22.1
Passive
Increases CRIT DMG by 20/25/30/35/40%. Hits have a 60/70/80/90/100% chance to inflict a small AoE attack, dealing 125% Physical ATK DMG. Can only occur once every 4/3.5/3/2.5/2s.
Amos' Bow
Stats
Description
Base ATK
46 / 608
ATK %
10.8 / 49.6
Passive
Increases Normal Attack and Aimed Shot DMG by 12/15/18/21/24%. Increases DMG from arrows shot by a further 8/10/12/14/16% for every 0.1s that the arrow is in flight, up to 0.5s.
Elegy for the End
Stats
Description
Base ATK
46 / 608
ER %
12 / 55.1
Passive
A part of the "Millennial Movement" that wanders amidst the winds. Increases Elemental Mastery by 60/75/90/105/120. When the Elemental Skills or Elemental Bursts of the character wielding this weapon hit opponents, that character gains a Sigil of Remembrance. This effect can be triggered once every 0.2s and can be triggered even if said character is not on the field. When you possess 4 Sigils of Remembrance, all of them will be consumed and all nearby party members will obtain the "Millennial Movement: Farewell Song" effect for 12s. "Millennial Movement: Farewell Song" increases Elemental Mastery by 100/125/150/175/200 and increases ATK by 20/25/30/35/40%. Once this effect is triggered, you will not gain Sigils of Remembrance for 20s. Of the many effects of the "Millennial Movement," buffs of the same type will not stack.
Thundering Pulse
Stats
Description
Base ATK
46 / 608
Crit DMG %
14.4 / 66.2
Passive
Increases ATK by 20/25/30/35/40% and grants the might of the Thunder Emblem. At stack levels 1/2/3, the Thunder Emblem increases Normal Attack DMG by (12/24/40)/(15/30/50)/(18/36/60)/(21/42/70)/(24/48/80)%. The character will obtain 1 stack of Thunder Emblem in each of the following scenarios: Normal Attack deals DMG (stack lasts 5s), casting Elemental Skill (stack lasts 10s); Energy is less than 100% (stack disappears when Energy is full). Each stack's duration is calculated independently.
4 Stars
Blackcliff Warbow
Stats
Description
Base ATK
44 / 565
Crit DMG %
8 / 36.8
Passive
After defeating an enemy, ATK is increased by 12/15/18/21/24% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.
Favonius Warbow
Stats
Description
Base ATK
41 / 45
ER %
13.3 / 61.3
Passive
CRIT hits have a 60/70/80/90/100% chance to generate 3 Clear Particles, which will regenerate 6 Energy for the character. Can only occur once every 12/10.5/9/7.5/6s.
Prototype Crescent
Stats
Description
Base ATK
42 / 510
ATK %
9 / 41.3
Passive
Aimed Shot hits on weak points increase Movement SPD by 10% and ATK by 36/45/54/63/72% for 10s.
Royal Bow
Stats
Description
Base ATK
42 / 510
ATK %
9 / 41.3
Passive
Upon damaging an opponent, increases CRIT Rate by 8/10/12/14/16%. Max 5 stacks. A CRIT hit removes all stacks.
Compound Bow
Stats
Description
Base ATK
41 / 454
Physical DMG %
15 / 69
Passive
Normal Attack and Aimed Shot hits increase ATK by 4/5/6/7/8% and Normal Attack SPD by 1.2/1.5/1.8/2.1/2.4% for 6s. Max 4 stacks. Can only occur once every 0.3s.
Rust
Stats
Description
Base ATK
42 / 510
ATK %
9 / 41.3
Passive
Increases Normal Attack DMG by 40/50/60/70/80% but decreases Aimed Shot DMG by 10%.
Sacrificial Bow
Stats
Description
Base ATK
44 / 565
ER %
6.7 / 30.6
Passive
After damaging an opponent with an Elemental Skill, the skill has a 40/50/60/70/80% chance to end its own CD. Can only occur once every 30/26/22/19/16s.
The Stringless
Stats
Description
Base ATK
42 / 510
EM
36 / 165
Passive
Increases Elemental Skill and Elemental Burst DMG by 24/30/36/42/48%.
The Viridescent Hunt
Stats
Description
Base ATK
42 / 510
Crit Rate %
6 / 27.6
Passive
Upon hit, Normal and Aimed Shot Attacks have a 50% chance to generate a Cyclone, which will continuously attract surrounding enemies, dealing 40/50/60/70/80% of ATK as DMG to these enemies every 0.5s for 4s. This effect can only occur once every 14/13/12/11/10s.
Windblume Ode
Stats
Description
Base ATK
42 / 510
EM
36 / 165
Passive
After using an Elemental Skill, receive a boon from the ancient wish of the Windblume, increasing ATK by 16/20/24/28/32% for 6s.
Alley Hunter
Stats
Description
Base ATK
44 / 565
ATK %
6 / 27.6
Passive
While the character equipped with this weapon is in the party but not on the field, their DMG increases by 2/2.5/3/3.5/4% every second up to a max of 20/25/30/35/40%. When the character is on the field for more than 4s, the aforementioned DMG buff decreases by 4/5/6/7/8% per second until it reaches 0%.
Mitternachts Waltz
Stats
Description
Base ATK
42 / 510
Physical DMG %
11.3 / 51.7
Passive
Normal Attack hits on opponents increase Elemental Skill DMG by 20/25/30/35/40% for 5s. Elemental Skill hits on opponents increase Normal Attack DMG by 20/25/30/35/40% for 5s.
Hamayumi
Stats
Description
Base ATK
41 / 454
ATK %
12 / 55.1
Passive
Increases Normal Attack DMG by 16/20/24/28/32% and Charged Attack DMG by 12/15/18/21/24%. When the equipping character's Energy reaches 100%, this effect is increased by 100%.
Predator
Stats
Description
Base ATK
42 / 510
ATK %
9 / 41.3
Passive
Dealing Cryo DMG to opponents increases this character's Normal and Charged Attack DMG by 10% for 6s. This effect can have a maximum of 2 stacks. Additionally, when Aloy equips Predator, ATK is increased by 66.
Effective for players on "PlayStation Network" only.
3 Stars
Messenger
Stats
Description
Base ATK
40 / 448
Crit DMG %
6.8 / 31.2
Passive
Aimed Shot hits on weak spots deal an additional 100/125/150/175/200% ATK DMG as CRIT DMG. Can only occur once every 10s.
Raven Bow
Stats
Description
Base ATK
40 / 448
EM
20 / 94
Passive
Increases DMG against enemies affected by Hydro or Pyro by 12/15/18/21/24%.
Recurve Bow
Stats
Description
Base ATK
38 / 354
HP %
10.2 / 46.9
Passive
Defeating an opponent restores 8/10/12/14/16% HP.
Sharpshooters Oath
Stats
Description
Base ATK
39 / 401
Crit DMG %
10.2 / 46.9
Passive
Increased Normal Attack DMG by 24/30/36/42/48%.
Slingshot
Stats
Description
Base ATK
38 / 354
Crit Rate %
6.8 / 31.2
Passive
If a Normal Attack or Aimed Shot hits a target within 0.3s of being fired, increases DMG by 36/42/48/54/60%. Otherwise, it decreases DMG by 10%.
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