Abyss Herald
Last updated
Last updated
Note - below resistance values are not confirmed.
10%
10%
10%
10%
10%
10%
10%
10%
Weak Point - Face
Abyss Herald attacks have a long windup, and most of them can be easily dodged by running behind him. Try to stay close to him.
See Shields for more information.
After shielding, the Abyss Herald has a similar set of attacks, but the combos will be longer.
The number of slashes performed during this attack is variable, and based on the Abyss Herald's health/shield
When shielded, there is a brief delay between the 2nd and 3rd slash.
Unshielded with over 50% HP
1
Unshielded with under 50% HP
2
Shielded with over 50% Shield HP
3
Shielded with under 50% Shield HP
4
Getting hit by this attack will add 6 seconds to any Elemental Skill/Burst that is on cooldown.
This only affects the active character hit, and this does not affect skills that aren't on cooldown.
Blocking the damage with a shield prevents it from increasing your cooldowns.
The number of spins performed during this attack is variable, and based on the Abyss Herald's health/shield
Unshielded with over 50% HP
1
Unshielded with under 50% HP
2
Shielded with over 50% Shield HP
3
Shielded with under 50% Shield HP
4
The shield absorbs incoming damage. Destroying the shield will immediately kill the Abyss Herald, regardless of how much HP is left.
This attack is only performed when shielded.
If you stand directly behind the Abyss Herald when the attack finishes, you will not get hit.
Preferto break the shield, as this will Freeze the Abyss Herald.
attacks will also work, but are less effective than
will also damage the shield, but are half as effective.
The Abyss Herald shield has 36U of strength. This means it takes anywhere between 18~36 applications of to break the shield, depending on how strong the ability is at applying the element. is slightly less effectively, requiring about 45 ticks of Electrocharged, andare half as effective, requiring 36~72 applications.
Once the Abyss Herald drops below a certain HP, it will summon a shield and deal DMG to nearby characters.