Abyss
Geovishap
  • Spiral Abyss Guide
  • FAQ
  • Floors
    • Abyssal Corridor (F1-8)
      • Floor 1
      • Floor 2
      • Floor 3
      • Floor 4
      • Floor 5
      • Floor 6
      • Floor 7
      • Floor 8
    • Abyssal Moon Spire (F9-12)
      • Floor 9
      • Floor 10
      • Floor 11
      • Floor 12
    • Glossary
  • Teambuilding
    • Picking Teams
      • Example Teams
      • Character Builds
      • Weapons
    • Character Investment
    • Character Tierlist
  • Monsters
    • Abyss Order
      • Black Serpent: Windcutter
      • Black Serpent: Standard Bearer
      • Black Serpent: Defender
      • Black Serpent: Line Breaker
      • Pyro Abyss Mage
      • Hydro Abyss Mage
      • Cryo Abyss Mage
      • Electro Abyss Mage
      • Abyss Herald
      • Abyss Lector (Pyro)
      • Abyss Lector (Electro)
    • Animals
      • Pyro Whopperflower
      • Cryo Whopperflower
      • Electro Whopperflower
      • Eye of the Storm
    • Eremites
      • Desert Clearwater
      • Daythunder
      • Sunfrost
      • Stone Enchanter
      • Galehunter
      • Scorching Loremaster
      • Floral Ring-Dancer
    • Fatui
      • Anemoboxer
      • Electrohammer Vanguard
      • Cryogunner Legionnaire
      • Hydrogunner Legionnaire
      • Pyroslinger
      • Geochanter
      • Electro Cicin Mage
      • Cryo Cicin Mage
      • Mirror Maiden
      • Pyro Agent
    • Hilichurls
      • Classic Hilichurls
      • Samachurls
        • Hydro Samachurl
        • Electro Samachurl
        • Cryo Samachurl
        • Anemo Samachurl
        • Geo Samachurl
        • Dendro Samachurl
      • Lawachurls
        • Stonehide Lawachurl
        • Frostarm Lawachurl
        • Thunderhelm Lawachurl
    • Mimics
      • Hydro Boar
      • Hydro Crab
      • Hydro Crane
      • Hydro Duck
      • Hydro Ferret
      • Hydro Finch
      • Hydro Frog
      • Hydro Raptor
    • Mushrooms
      • Grounded Hydroshroom
      • Winged Cryoshroom
      • Winged Dendroshroom
      • Grounded Geoshroom
    • Rifthounds
      • Rifthound Whelp
      • Rifthound
    • Ruin Constructs
      • Ruin Guard
      • Ruin Hunter
      • Ruin Grader
      • Ruin Cruiser
      • Ruin Defender
      • Ruin Destroyer
      • Ruin Scout
      • Ruin Drake: Earthguard
      • Ruin Drake: Skywatch
      • Primal Constructs
    • Samurai
      • Nobushi
      • Kairagi
    • Specters
      • Pyro Specter
      • Hydro Specter
      • Cryo Specter
      • Electro Specter
      • Anemo Specter
      • Geo Specter
    • Vishaps
      • Geovishap Hatchling
      • Geovishap
      • Bathysmal Vishap
    • World Bosses
      • Cryo Regisvine
      • Pyro Regisvine
      • Electro Regisvine
      • Primo Geovishap
      • Cryo Hypostasis
      • Pyro Hypostasis
      • Hydro Hypostasis
      • Dendro Hypostasis
      • Oceanid
      • Maguu Kenki
        • Maguu Kenki (Split Version)
      • Perpetual Mechanical Array
      • Thunder Manifestation
      • Golden Wolford
      • Bathysmal Vishap Herd
      • Ruin Serpent
      • Jadeplume Terrorshroom
      • ASIMON
      • Aeonblight Drake
      • Setekh Wenut
  • Mechanics
    • Buff Cards
    • Shields
    • Debuffs
      • Removing Debuffs
    • Auras
      • Pursuing Fireball
      • Mist Bubble
      • Ice Cage
      • Lightning Stake
      • Vaccuum Vortex
      • Rumbling Stone
      • Elemental Blast
    • Stage Hazards
      • Icicles
      • Electro Storm
    • Video Guides
      • Fatui Skirmishers
      • Auras
  • Changelogs
    • 2023
      • February
      • January
    • 2022
      • December
      • November
      • October
      • September
      • August
      • July
    • Versions
      • v2.8
      • v2.7
      • v2.6
      • v2.5
      • v2.4
      • v2.3
      • v2.2
      • v2.1
      • v2.0
    • 2021
      • July
      • June
      • May
      • April
      • March
  • About Us
  • Credits
  • Resources
  • Feedback/Suggestions
  • Archive
    • Previous Floors
      • Floor 12 (v3.3)
      • Floor 11 (v3.3)
      • Floor 12 (v3.2)
      • Floor 11 (v3.2)
      • Floor 12 (v3.1)
      • Floor 11 (v3.1)
      • Floor 12 (v3.0)
      • Floor 11 (v3.0)
      • Floor 12 (v2.8)
      • Floor 11 (v2.8)
      • Floor 10 (v2.0-2.8)
      • Floor 9 (v2.0-2.8)
      • Floor 12 (v2.7)
      • Floor 11 (v2.7)
      • Floor 12 (v2.6)
      • Floor 11 (v2.6)
      • Floor 12 (v2.5)
      • Floor 11 (v2.5)
      • Floor 12 (v2.4)
      • Floor 11 (v2.4)
      • Floor 12 (v2.3)
      • Floor 11 (v2.3)
      • Floor 12 (v2.2)
      • Floor 11 (v2.2)
      • Floor 12 (v2.1)
      • Floor 11 (v2.1)
      • Floor 11 (v2.0)
      • Floor 12 (v2.0)
      • Floor 9 (v1.6)
      • Floor 10 (v1.6)
      • Floor 11 (v1.6)
      • Floor 12 (v1.6)
      • Floor 9 (v1.2 - v1.5)
      • Floor 10 (v1.2 - v1.5)
      • Floor 11 (v1.4 - v1.5)
      • Floor 12 (v1.4 - v1.5)
      • Floor 11 (v1.2 - 1.4)
      • Floor 12 (v1.3 - 1.4)
    • More Example Teams
    • Changelog Template
    • Floor 11 (Template)
    • Floor 12 (Template)
Powered by GitBook
On this page
  • Teambuilding
  • What teams should I use for Abyss
  • What level should my characters be?
  • Spiral Abyss Reset
  • What happens when Abyss resets?
  • How often does Abyss reset?
  • What about Floors 1-8?
  • Progression
  • I cleared the 3rd chamber but it won't let me go to the next floor?
  • Should I 9★ each floor before moving on to the next one?
  • If I beat a chamber again with more ★'s than before, do I need to finish the floor for it to count?
  • I cleared 8-3 but I didn't get the 2400 Primogems shown in the Event?
  • Buff Cards
  • Are buff cards the same for everyone?
  • If I "Leave for now" on a chamber and come back the next day, will the buff cards be the same?
  • I got the same 3 cards two days in a row. I thought it was meant to change?
  • Does the same buff card stack?
  • Which buff card should I pick?
  • Does the 25% heal card revive dead characters?
  • Other Mechanics
  • If I "Leave for now" on a chamber, update my stats, and then continue, will it use the new values?
  • How do I stop enemies from hitting the monolith?
  • Why won't my Anemo MC/Jean/Venti pick up enemies properly?
  • What characters can get rid of this elemental debuff (cleanse)?
  • I keep dying to this Ice Cage/Vortex/Fireball and I don't know where it's coming from
  • There are no enemies left but the counter still has enemies remaining. Where are they?
  • How come I don't deal any damage to the Fatui on floor 7?

FAQ

PreviousSpiral Abyss GuideNextAbyssal Corridor (F1-8)

Last updated 3 years ago

Teambuilding

What teams should I use for Abyss

While you could try to use a single team for all floors, Abyss teams tend to change per floor based on the Divergence (floor buff) and mobs on each floor. Here's a simple approach you can use:

  1. Pick a Main carry/DPS to use. Check the build docs for recommendations on who can fit this role.

  2. Pick a Healer for the team. If possible, pick a character that synergizes with your main by providing buffs, reactions, or resonance.

  3. If the floor contains Elemental Shields, add characters that can break those shields here. Check the individual Floor guides on what to bring.

  4. Fill in any remaining slots with Supports that help your main, often by providing buffs, reactions, or resonance.

For more detailed info, check out the guide below:

What level should my characters be?

Always focus on leveling your Main carry/DPS first. The characters and their weapons should be maxed out for your WL. If your main carry is more than 10 levels below the mobs on the floor, it may be challenging to beat it.

**Support **characters do not need to be maxed out in the same way. Keep them 1-2 ascension levels lower than your Main carry/DPS, up to their **60/70 ascension **(meaning ascending from lvl 60, but not levelling them to 70). This unlocks their last passive talent.

Characters only used for** shield breaking** do not need any levels at all. Their skills are equally effective at level 1 (as long as you can keep them alive!).

It is not recommended you level characters past 80/90 as there is very little benefit for the cost. Put these resources into Supports and Sub DPS characters.

For more detailed info, check out the guide below:

Spiral Abyss Reset

What happens when Abyss resets?

All progress and rewards on F9-12 will be reset. You will have to beat each floor again but you will be able to collect the reward for clearing each chamber as well as obtaining stars.

How often does Abyss reset?

Resets happen twice a month. Once on the 1st, and again on the 16th. You can always check the exact amount of time remaining by clicking on the Spiral Abyss portal on your map.

Note that resets aren't tied to patches! If a new version releases, Abyss won't update until the next reset period.

What about Floors 1-8?

The progress and rewards for these floors do not reset, and can only be obtained once.

Progression

I cleared the 3rd chamber but it won't let me go to the next floor?

You need to get at least 6★ out of the 9 in order to go on to the next floor.

Should I 9★ each floor before moving on to the next one?

No! Your goal should be to reach Floor 9 as quickly as possible so you can access the resetting rewards from Floors 9-12. Just get the minimum 6★ needed to progress floors, and come back to Floors 1-8 later when you have more gear.

In general, it will be easier to 6★ the next floor than it will be to 9★ the current floor.

If I beat a chamber again with more ★'s than before, do I need to finish the floor for it to count?

No! Each Chamber tracks your best ★ rating separately. For example:

You are currently 7/9 ★'s for the floor, and you only got 1★ in Chamber 1 the first time. Now, if you go back and beat Chamber 1 again with 3★, you can exit out of your run immediately and be at 9/9 ★'s. You do not need to beat the remaining chambers on the floor.

This also means you don't have to 9★ a floor in one run! You can build a team specifically for clearing a specific Chamber with 3★. Once you've done that, in future runs you can get no stars in that chamber and still get 9/9★. One useful way to use this is to deliberately take your time in a chamber you've already 3★'d in order to charge up Burst energy, so you can enter the next chamber with all your Bursts ready.

I cleared 8-3 but I didn't get the 2400 Primogems shown in the Event?

The rewards advertised in the Moment of Syzygy banner are not a separate reward! It's simply a summary of all the rewards you would normally get from clearing and 9★-ing Floors 1-8. There is no bonus after completing 8-3.

Buff Cards

Are buff cards the same for everyone?

No, buff cards are different for each player and change each day during reset. It is possible to get the same set of cards two days in a row though.

If I "Leave for now" on a chamber and come back the next day, will the buff cards be the same?

No! The buff cards will reset as usual and when you continue the chamber again the next day there will be new options. Any Floor buffs you took on previous Chambers will remain the same.

I got the same 3 cards two days in a row. I thought it was meant to change?

The buff cards are completely random, so it's possible to get the same choices multiple days in a row.

Does the same buff card stack?

Yes!

Which buff card should I pick?

In general, just choose offensive buff cards and ignore any defensive ones.

Check out the detailed section on buff cards below:

Does the 25% heal card revive dead characters?

No.

Other Mechanics

If I "Leave for now" on a chamber, update my stats, and then continue, will it use the new values?

No. Abyss will "snapshot" your stats whenever you start a run for the floor. If you updated your stats, you will have to restart your run in order to have the updates take effect.

How do I stop enemies from hitting the monolith?

Enemies will aggro you once they take enough hits/damage, so the best strategy is to keep attacking them as much as possible.

Check out the infographics on the floor if you need a hint on which enemies will target the monolith.

Why won't my Anemo MC/Jean/Venti pick up enemies properly?

Anemo characters need to be within 20 levels of an enemy to properly CC them. This means for example, on Floor 12-3 with level 100 mobs, your Anemo characters need to be at least level 80.

What characters can get rid of this elemental debuff (cleanse)?

I keep dying to this Ice Cage/Vortex/Fireball and I don't know where it's coming from

Some enemies come with additional abilities that will activate periodically as long as they're alive (usually referred to as auras). You can tell these enemies part because they will have a swirly circle indicator below them. Killing the enemy is the only way to stop these abilities from happening.

There are no enemies left but the counter still has enemies remaining. Where are they?

This is a bug that can happen after co-op. Leave for now and restart the game. The enemies should appear property once you resume from the Chamber.

How come I don't deal any damage to the Fatui on floor 7?

Fatui gain massive damage resistance until their shield is broken with the right element.

See for details on each individual effect.

See for more details on how shields work, as well as in the monsters section for tips on each one.

Picking Teams
Character Investment
Buff Cards
Removing Debuffs
Auras
Shields
Fatui
Moment of Syzygy "Event" Banner