Tips and Mechanics
Weak Point - None
While it is Extinguished, the Pyro Hypostasis will be infused with
during and after some attacks. It is only vulnerable to attacks while infused with
.
DMG is the most effective against the Pyro Hypostasis, as you will always be able to trigger **Vaporize **on your attacks, giving 2x on your attacks at a minimum.
DMG is also effective against the Pyro Hypostasis, as you will always be able to trigger **Melt **on your attacks, giving 1.5x on your attacks at a minimum, however note that
should not be used for shieldbreaking.
The Pyro Hypostasis is very dangerous while Ignited. Make sure you bring
to get the shield down as quickly as possible.
Prefer
attacks to break through the shield.
attacks will also work, but are** half as effective** as
.


will also damage the shield, but are 1/4 as effective as
.
After the shield is broken, the Pyro Hypostasis will enter the Extinguished state and be weaker.
For more information, see Shields
Abilities (Ignited)
Goes underground, follows up with a leaping attack, followed by an explosionFires 3 volleys of fireballs at the playerAfter a brief delay, three explosive rings radiate out from the centreTurns into a ball and rushes quickly towards the playerDodging sideways is the most effective way to avoid it.
Charges up for a long time, after which it explodes for massive damage.Due to how long the charge time is, you should not simply wait out the attack. Continue attacking it during the charge time and try to break the shield, which will interrupt the attack.
If it is about to explode, use a Burst to i-frame the explosion if necessary.
Abilities (Extinguished)
Pillars shoot up from the groundThe pillars have a minimum range. Standing close to the Pyro Hypostasis can avoid this attack.
The Hypostasis is vulnerable for the duration of the attack.
After this attack, the Hypostasis will use Tinders.
Shoots homing missiles at the playerThe **Hypostasis **can be damaged while in the air if you have ranged attacks.
Tinders (Reshield)
Summons 3 Tinders, which recharge the shield unless destroyedThe shield needs a total of 6 charges to fully recharge. The **Pyro Hypostasis **will gain 1 charge from finishing this ability, and an additional 2 charges for every Tinder that is not destroyed.
Once the cube reaches 6 charges, it will Reignite