Pyro Hypostasis
Resistances
∞% | 10% | 10% | 10% | 10% | 10% | 10% | 10% |
Tips and Mechanics
Weak Point - None
Shield
After the shield is broken, the Pyro Hypostasis will enter the Extinguished state and be weaker.
For more information, see Shields
Abilities (Ignited)
Flame Dive
Cobra Strike
Ground Pound
Rolling Attack
Dodging sideways is the most effective way to avoid it.
EXPLOSION!
Due to how long the charge time is, you should not simply wait out the attack. Continue attacking it during the charge time and try to break the shield, which will interrupt the attack.
If it is about to explode, use a Burst to i-frame the explosion if necessary.
Abilities (Extinguished)
Pillars
The pillars have a minimum range. Standing close to the Pyro Hypostasis can avoid this attack.
The Hypostasis is vulnerable for the duration of the attack.
After this attack, the Hypostasis will use Tinders.
Missiles
The **Hypostasis **can be damaged while in the air if you have ranged attacks.
Tinders (Reshield)
The shield needs a total of 6 charges to fully recharge. The **Pyro Hypostasis **will gain 1 charge from finishing this ability, and an additional 2 charges for every Tinder that is not destroyed.
Once the cube reaches 6 charges, it will Reignite
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