Pyro Hypostasis
Last updated
Last updated
∞%
10%
10%
10%
10%
10%
10%
10%
Weak Point - None
After the shield is broken, the Pyro Hypostasis will enter the Extinguished state and be weaker.
For more information, see Shields
Dodging sideways is the most effective way to avoid it.
Due to how long the charge time is, you should not simply wait out the attack. Continue attacking it during the charge time and try to break the shield, which will interrupt the attack.
If it is about to explode, use a Burst to i-frame the explosion if necessary.
The pillars have a minimum range. Standing close to the Pyro Hypostasis can avoid this attack.
The Hypostasis is vulnerable for the duration of the attack.
After this attack, the Hypostasis will use Tinders.
The **Hypostasis **can be damaged while in the air if you have ranged attacks.
The shield needs a total of 6 charges to fully recharge. The **Pyro Hypostasis **will gain 1 charge from finishing this ability, and an additional 2 charges for every Tinder that is not destroyed.
Once the cube reaches 6 charges, it will Reignite
While it is Extinguished, the Pyro Hypostasis will be infused withduring and after some attacks. It is only vulnerable to attacks while infused with.
DMG is the most effective against the Pyro Hypostasis, as you will always be able to trigger **Vaporize **on your attacks, giving 2x on your attacks at a minimum.
DMG is also effective against the Pyro Hypostasis, as you will always be able to trigger **Melt **on your attacks, giving 1.5x on your attacks at a minimum, however note thatshould not be used for shieldbreaking.
The Pyro Hypostasis is very dangerous while Ignited. Make sure you bringto get the shield down as quickly as possible.
Preferattacks to break through the shield.
attacks will also work, but are** half as effective** as.
will also damage the shield, but are 1/4 as effective as.
The Pyro Hypostasis shield has 28U of strength. This means it takes anywhere between 7~14 applications of to break the shield, depending on how strong the ability is at applying the element. is slightly less effectively, requiring about 14~28 applications, andare even less effective, requiring 28~48 applications.
Each Tinder has 2U of strength. This means any ability will immediately destroy one. is slightly less effectively, requiring 1~2 applications, andare even less effective, requiring 2~4 applications.