Floor 11 (v2.2)
Divergence
General Tips
Team Recommendations
Side 1 | Side 2 | |
---|---|---|
Shieldbreakers | ||
Preferred DPS Elements | ||
Avoid DPS Elements | ||
4★ Supports | ||
5★ Supports |
Chamber 1
Monster Level - 80
Side 1
In Depth Guide | Other Info |
---|---|
130K HP | |
87K HP | |
87K HP |
Bringing a crowd controller can help beat the slimes and whopper flowers faster, however enemies here will naturally group no matter who you focus.
Target the Hydro Abyss Mage first in order to stop the Mist Bubbles Aura.
Side 2
In Depth Guide | Other Info |
---|---|
130K HP | |
87K HP | |
87K HP |
Target the Pyro Abyss Mage first in order to stop the Pursuing Fireball Aura.
Chamber 2
Monster Level - 82
Side 1
In Depth Guide | Other Info |
---|---|
195K HP | |
146K HP | |
244K HP | |
244K HP |
Aim for the Cryo Cicin Mage first and try to stagger her before she summons cicins. The Electro Cicin Mage will usually come towards you.
Using CC to keep the Cicins grouped can save time, as it prevents them from teleporting.
Side 2
In Depth Guide | Other Info |
---|---|
148K HP | |
356K HP |
Killing one of the Kairagis causes the other to heal and become resistant to CC. Try your best to group them and kill them at the same time.
To group them together, you can either run between them along the side of the arena, or stay on one of the Kairagi and let the other come to you.
Chamber 3
Monster Level - 84
Side 1
In Depth Guide | Other Info |
---|---|
358K HP |
See the in depth guide for tips.
Side 2
In Depth Guide | Other Info |
---|---|
358K HP |
See the in depth guide for tips.
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