Floor 11 (v2.2)

Divergence

General Tips

Team Recommendations

Side 1Side 2

Shieldbreakers

Preferred DPS Elements

Avoid DPS Elements

4Supports

5Supports

Chamber 1

Monster Level - 80

Side 1

In Depth GuideOther Info

130K HP

87K HP

87K HP

Bringing a crowd controller can help beat the slimes and whopper flowers faster, however enemies here will naturally group no matter who you focus.

Target the Hydro Abyss Mage first in order to stop the Mist Bubbles Aura.

Side 2


In Depth GuideOther Info

130K HP

87K HP

87K HP

Target the Pyro Abyss Mage first in order to stop the Pursuing Fireball Aura.

Chamber 2

Monster Level - 82

Side 1

In Depth GuideOther Info

195K HP

146K HP

244K HP

244K HP

Aim for the Cryo Cicin Mage first and try to stagger her before she summons cicins. The Electro Cicin Mage will usually come towards you.

Using CC to keep the Cicins grouped can save time, as it prevents them from teleporting.

Side 2

In Depth GuideOther Info

148K HP

356K HP

Killing one of the Kairagis causes the other to heal and become resistant to CC. Try your best to group them and kill them at the same time.

To group them together, you can either run between them along the side of the arena, or stay on one of the Kairagi and let the other come to you.

Chamber 3

Monster Level - 84

Side 1

In Depth GuideOther Info

358K HP

See the in depth guide for tips.

Side 2

In Depth GuideOther Info

358K HP

See the in depth guide for tips.

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