Bathysmal Vishap Herd
Resistances
Rimebiter

30%
30%
ALL OTHER ELEMENTS
10%
Bolteater

30%
30%
ALL OTHER ELEMENTS
10%
Mechanics
There are some Walls around the arena which can be used by the BolteaterVishap for attacks. These can be damaged, and will also be destroyed once one Vishap begins to Swim.
Tips
Keep an eye out for the Drain attacks. When both are on the field, this will often completely empty the energy of the active character and make them take damage. Try to kill one quickly to avoid having to deal with two of these attacks.
The Vishaps are much less dangerous when Swimming, so if you are having issues, focusing on one Vishap first is best.
Abilities (Solo)
These attacks are done independently by each Vishap, dealing DMG of the corresponding elemental type.
Drain
This attack will drain 30 energy per orb. You will still lose energy even if you block the damage with shields.
If the player does not have enough energy, they will instead take DMG. This damage goes through shields.
Tail Swipe
Torrent
Tail Shot
The attacks differ slightly for each type of Vishap.
Swim
Once a Vishap is brought down, it will begin swimming around the Arena.
This will destroy any Walls around the arena which are normally used by the Bolteater Geovishap, making it unable to use those attacks.
Abilities (Combo)
Rapid Fire
Elemental Breath
This attack is only used once you bring one Vishap down to 0. After this, the injured Vishap will begin to Swim.
Abilities (Rimebiter)
Slash Combo
Abilities (Bolteater)
Wall Climb
The orbs will drain energy like the standard Drain attack.
The wall can be destroyed with attacks that affect. The Vishap will fall to the ground and be momentarily disabled.
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