There are some Walls around the arena which can be used by the Bolteater
Vishap for attacks. These can be damaged, and will also be destroyed once one Vishap begins to Swim.
Keep an eye out for the Drain attacks. When both are on the field, this will often completely empty the energy of the active character and make them take damage. Try to kill one quickly to avoid having to deal with two of these attacks.
The Vishaps are much less dangerous when Swimming, so if you are having issues, focusing on one Vishap first is best.
Abilities (Solo)
These attacks are done independently by each Vishap, dealing DMG of the corresponding elemental type.
Shoots a orb, dealing elemental DMG and draining EnergyThis attack will drain 30 energy per orb. You will still lose energy even if you block the damage with shields.
If the player does not have enough energy, they will instead take DMG. This damage goes through shields.
Sweeping attack with the tail, dealing elemental DMGContinually causes elemental eruptions in an AoE around the VishapFires 2 missiles at the player's locationFires 3 missiles in a spread formationThe attacks differ slightly for each type of Vishap.
Swims around the arena, periodically shooting missiles at the playerOnce a Vishap is brought down, it will begin swimming around the Arena.
This will destroy any Walls around the arena which are normally used by the Bolteater
Geovishap, making it unable to use those attacks.
Abilities (Combo)
Both Vishaps leap together and join tails, firing a rapid barrage of missiles at the playerElemental Breath
Leaps into the middle of the arena, and unleashes beams that sweep across the arenaThis attack is only used once you bring one Vishap down to 0. After this, the injured Vishap will begin to Swim.
Abilities (Rimebiter)
Two slashes, followed by a slam attackAbilities (Bolteater)
Jumps to a nearby wall, shooting Drain attacks which travel towards the playerThe orbs will drain energy like the standard Drain attack.
The wall can be destroyed with attacks that affect
. The Vishap will fall to the ground and be momentarily disabled.