Floor 12 (v2.6)

Divergence

None

General Tips

Freeze teams are one of the best options for Side 2 if you want to clear them all with one team.

Remember you can always build a dedicated team for each Chamber and retry the floor when going for stars, though the requirements for each Chamber here are quite similar.

Chamber 1

Monster Level - 95

Side 1Side 2

Shieldbreakers

Preferred DPS Elements

Avoid DPS Elements

Side 1

In Depth GuideOther Info

227K HP

545K HP

Character Recommendations

CharacterFunction

Grouping up enemies

In the first wave, go for the potioneers first, as the other enemies will come to you. This also prevents you from being hit by Freeze from their attacks.

In the second wave, there will only be 3 potioneers to start, but a new one will spawn until you've killed a total of 9 of them. Aim for these first as their elemental reactions will make it hard to deal with the Kairagi.

Remember to try and kill both Kairagi at the same time, to prevent one from healing and being resistance to CC.

Side 2

In Depth GuideOther Info

487K HP

Since there are less enemies on this side, it's much easier to keep the shield off enemies.

The quickest way to group the Ruin Guards is to stand in the middle at the start and wait for both to walk towards you.

You can also run towards one Ruin Guard, but this will trigger a Missile attack from the other, making it take longer to group them.

In general, this side should be much easier than Side 1, so you should s your best charactesr there.

Chamber 2

Monster Level - 98

Side 1Side 2

Shieldbreakers

Preferred DPS Elements

Avoid DPS Elements

Side 1

In Depth GuideOther Info

230K HP

230K HP

The Whopperflowers spawn far away, but they will often drill close to you, so there's no need to chase them down.

Whopperflowers have high base resists which can only be lowered by breaking their shield attacks. Keeping them grouped is essential to clearing this in a timely manner.

Side 2

In Depth GuideOther Info

613K HP (~491K HP before shielding)

613K HP (~491K HP before shielding)

613K HP (~491K HP before shielding)

At the start, make sure to group together the two Lectors. You can do this by running to the far left or right of the arena, forcing one Lector to move towards the other.

Be aware that the Electro Lector's attacks can drain Energy, while the Abyss Herald attacks can affect skill cooldowns. This might mess up any rotations that you're used to.

Chamber 3

Monster Level - 100

Side 1Side 2

Shieldbreakers

Preferred DPS Elements

Avoid DPS Elements

Side 1

In Depth GuideOther Info

735K (~588K HP before shielding)

Group the two Lectors by going directly to the side of one of them. The far one should start moving towards you and go next to the other.

If you're not good at dodging attacks, make sure to bring a good Healer here, as the Abyss Lector attacks can drain your HP through shields.

Side 2

In Depth GuideOther Info

735K (~588K HP before shielding)

Try staying close to the wall. This will make it less likely for them to move far away during their attacks, and keep them grouped up more often. It will often waste more time trying to chase after them than simply waiting for them to come to you against the edge of the arena.

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