Floor 12 (v2.5)
Divergence
None
General Tips
Chamber 1
Monster Level - 95
Side 1 | Side 2 | |
---|---|---|
Shieldbreakers | ||
Preferred DPS Elements | ||
Avoid DPS Elements |
Side 1
In Depth Guide | Other Info |
---|---|
795K HP | |
273K HP |
You want to try to be hitting both large Rifthounds at once to get good time. Freeze may be helpful to run here to keep them together, as their attacks tend to split them up.
Side 2
In Depth Guide | Other Info |
---|---|
Bathysmal Vishap (Hatchling) | 454K HP |
909K HP |
In the first wave, getting hit by attacks from both types of enemies will cause you to Frozen.
Try to be hitting both enemies at once in the second wave as they have quite a large amount of HP.
Make sure to dodge the energy draining attacks if you have a team that relies heavily on Bursts, otherwise it will hurt your DPS a lot to take hits.
Chamber 2
Monster Level - 98
Side 1 | Side 2 | |
---|---|---|
Shieldbreakers | ||
Preferred DPS Elements | ||
Avoid DPS Elements |
Side 1
In Depth Guide | Other Info |
---|---|
690K HP |
Run towards one Ruin Grader immediately and let the other one charge towards you. Staying in the middle can cause them both to charge which is bad.
Use your strongest AoE team here to leave plenty of time for the next side, which is Single Target focused.
Side 2
In Depth Guide | Other Info |
---|---|
1.5M HP |
See the in depth guide for more details.
At the beginning of the fight, the Wolflord can be damaged but has massively increased defenses. You can use this window to generate energy.
Prefer ranged characters that can DPS the boss during all phases. If your main team is melee, make sure you know which moves gives leave the boss vulnerable to attacks and maximize your damage then.
Ningguang is particularly good at breaking these as she can utilize basic/charged attacks.
Chamber 3
Monster Level - 100
Side 1 | Side 2 | |
---|---|---|
Preferred DPS Element | ||
Avoid DPS Elements |
Side 1
In Depth Guide | Other Info |
---|---|
416K HP | |
582K HP |
Focus one of the Destroyers. The scout will come to you and the other Destroyer will sometimes tunnel towards you. If it doesn't, you can always reset the chamber.
This is
Side 2
In Depth Guide | Other Info |
---|---|
1.6M HP Each |
The Bathysmal Vishaps are linked together for this fight. Once one goes down, you will have a limited time to kill the remaining one or else the first one will revive with 50% HP. You will need to balance the damage you do to each one to make sure you can kill both within 20s of each other.
Last updated