Floor 9 (v2.0-2.8)
Last updated
Last updated
A Plasma Field will be generated at the edge of the challenge area once the challenge begins.
While within the field, characters will be hit by a **lightning strike **once every 5s and take DMG.
The area covered by the field will gradually expand as the challenge proceeds.
Each time you clear a wave of enemies, the safe area will get smaller.
Using a Ranged DPS can be a good way to avoid getting damaged by the Plasma Field effect.
While the damage itself from the Plasma Field is low, be careful of enemies that will apply other elemental reactions on you like Electrocharged or Overload, as these can stagger and interrupt your attacks.
Using ancharacter to group enemies inside the safe area is recommended.
High priority enemies tend to spawn outside the safe area. Focus on those first and return to the center as quickly as you can. Otherwise, you can try to knock them into the center using charged attacks or other abilities.
The safe area is the towards the middle of the arena. After defeating a wave of enemies, the safe area shrinks by a set amount.
Monster Level - 72
The Archers and Samachurls will spawn outside the ring. Focus them first.
In the 3rd wave, focus the Hydro Samachurl first, followed by the Anemo Samachurl. Lure the Mitachurl back into the center to finish it off.
In the second wave, prioritize the Electro Samachurls first.
Try to get the Hydro Abyss Mage to teleport and end up inside the safe zone. See the Hydro Abyss Mage on how you can control the teleport location.
Monster Level - 74
Try to group the Fatui together with CC and deal AoE DMG to them. Otherwise, focus on the Hydrogunner first as he will heal allies.
The Potioneers and Archers spawn outside the safe zone. Focus on one of those first and try to group the remaining enemies together.
Monster Level - 76
Good single target damage is preferred here.
If you have trouble with Lawachurl attacks, make sure to bring characters that can break their shields. They are much less aggressive when not shielded.
Some of the attacks can knock you out of the safe area. Make sure to dodge their attacks where possible, or bring shields.
Jean even at low investments can be effective at dealing with the enemies by using her Elemental Skill to cause fall damage.
The enemies spawn close by at the start. Try to group them together right away and use AoE DMG to hit both at once.
The lightning does 459DMG per strike, and hits every 5 seconds.
Side 1 | Side 2 | |
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Try not to take any damage from the Hydro Slimes. Gettingapplied combined with the Archer elements and/or Plasma Field can be extremely annoying.
Make sure to bringon this side to group together the enemies.
If your main damage isorbased, make sure to bring with 4pc Viridescent Venerer in order to reduce the enemy resists.
In Depth Guide
Other Info
?? DMG
In Depth Guide
Other Info
In Depth Guide
Other Info
In Depth Guide
Other Info
Shieldbreakers
Preferred DPS Elements
Avoid DPS Elements
4★ Supports
5★ Supports
Plasma Field
1st Wave
2nd Wave
3rd Wave