Electro Samachurl

Resistances

Element
Resist

50%

ALL OTHER ELEMENTS

10%

Tips and Mechanics

Weak Point - Face

Since Totems cannot be destroyed, focus on these Samachurls to prevent the arena from being covered in totems.

Abilities

Attack

Swings the staff at the player

Summon Totem

Summons lightning which damages the player and leaves behind a totem

Totems stay on the field for 35 seconds.

They are immune to damage and cannot be destroyed in any way.

Totems do not deal any damage until activated by Thunder Dance.

Thunder Dance

Causes pulses of electro to release from the Samachurl and any active totems

Pulses occur every 2 seconds.

The dance will also activate totems created by other Electro Samachurls as well.

You can interrupt them to stop this attack.

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