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On this page
  • Resistances
  • Normal
  • Tips and Mechanics
  • Burrow
  • Windbite Bullets
  • Abilities - Surfaced
  • Sweep
  • Shotgun
  • Abilities - Burrowed
  • Surface
  • Homing Barrage
  • Burrow Strike
  • Sweeping Beam
  • Line Beam
  1. Monsters
  2. World Bosses

Setekh Wenut

PreviousAeonblight DrakeNextBuff Cards

Last updated 2 years ago

Resistances

Normal

Element
Resist

60%

ALL ELEMENT

25%

Tips and Mechanics

The Setekh Wenut will spend a lot of time underground. It's highly recommended you bring a Bow character in order to destroy Windbite Bullets to give you a good window to do damage while also reducing resists. Make sure to bring an element that corresponds to your main damage type(s).

Most of the attacks are very easy to dodge, so the boss isn't particularly dangerous. However in Abyss, you need to make use of it's vulnerability windows in order to complete it in time for stars.

Burrow

The Wenut will periodically burrow into the ground following some attacks, changing its attack patterns. It is much less vulnerable during this time, so try to save your damage for when it is above ground and has larger windows for damage.

Windbite Bullets

The Wenut will periodically summon six Anemo orbs that float in the air for about 5 seconds. These can react with and explode. The element used to explode the orb will decrease the Wenut's resistance by 45%, bringing it to -20% total.

If you fail to destroy 2 orbs during this attack, the Wenut will absorb them back and fire a circular volley of bullets onto the area and Burrow.

The positions of the Windbite Bullets are always the same, and only one can be reached by melee attacks. Abilities will also tend to the Wenut as well. Bringing a Bow character is the most consistent way of destroying the orbs.

Once you destroy 2 orbs, the Wenut will be stunned by approximately 10 seconds, after which it will Burrow back into the ground. Once it burrows, the resistance debuff will be removed.

Abilities - Surfaced

Sweep

Shotgun

Abilities - Burrowed

Surface

Homing Barrage

Stay close to the Wenut and running directly behind it as it emerges to avoid this attack.

Burrow Strike

Sweeping Beam

Run towards the tail when you see this attack to avoid damage.

Line Beam

Simply run sideways to avoid this attack.

Sweeps in an arc directly in front
Fires a bullet towards the player that explodes into several other bullets
Emerges from the ground, travelling through the air in an arc before burrowing again
Emerges from the ground, traveling a short distance along the ground before burrowing again
Emerges from the ground and fires a volley of homing missiles
The Wenut launches itself up from the ground, dealing damage in an AoE
Fires a beam sweeping horizontally across the field
Fires a beam out from the tail in a straight line towards the player