Pyro Agent

Resistances

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50%

10%

10%

10%

10%

10%

10%

-20%

Tips and Mechanics

Weak Point - Face

There are very obvious audio signals when the Pyro Agent is about to attack. Playing with sound on against them is much easier!

Pyro Agents do a lot of damage compared to other enemies of a similar level. Most of their attacks are quite telegraphed, so make sure to learn how to dodge them effectively.

Pyro Agents are very easy to stagger. You can keep them permanently disabled using things like charged attacks, and various abilities, making them much easier to manage.

Invisibility

The Pyro Agent will go invisible after using Circling Blades.

Invisible agents affected by Hydro

If you inflict an element on a Pyro Agent, they will be easier to see while invisible.

Staggering an agent out of invisibility

Skills that will stagger enemies will break invisibility. Reactions like Overload are another great way to do this.

Abilities (Visible)

Circling Blades

Summons a ring of fire blades before turning invisible

The Pyro Agent will always lead with this attack.

You will not get hit by the blades if you stand directly next to the Pyro Agent. You can use a **dash **to get past the blades without being hit.

If you interrupt the Pyro Agent before he finishes this move, he will not go invisible. However he will be more resistant to staggering when fading into invisibility.

Dash

Dashes through the player

Slash

Slash at melee range

Abilities (Invisible)

Remnants

While invisible, all attacks made by the Pyro Agent will leave a remnant (shadow) behind.

Remnants can be destroyed by attacks

If you are not able to kill the Pyro Agent quickly, you should take the time to destroy the remnants when possible.

Remnants performing a slash attack

Remnants can also perform a slash attack just before the Pyro Agent attacks.

Dash

Dashes through the player

Shadow Strike

Sends out a remnant to dash through the player

Ultimate

Combo dash attack followed by a slam

The Pyro Agent will use this attack after performing 6 attacks while invisible.

One dash attack will be performed for every remnant that is on the field. Killing them reduces the number of attacks performed during the combo.

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