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On this page
  • Mechanics
  • Corrosion
  • Devourer
  • Tips
  • Abilities
  • Double Slash
  • Charging Slash
  • Blink Attack
  • Destructo Disc
  • Enrage
  • Triple Dash (Enranged)
  1. Monsters
  2. Rifthounds

Rifthound

PreviousRifthound WhelpNextRuin Constructs

Last updated 3 years ago

Normal Resistance

Element
Resist

ALL ELEMENTS

25%

Devourer State

Element
Resist

Corresponding Element

-40%

ALL OTHER ELEMENTS

25%

Mechanics

Weak point - Head.

Corrosion

When hit by any attack, applies Corrosion to the entire party.

Corrosion causes the character to lose a certain %HP every second. This loss bypasses any shields.

Devourer

When hit by their same element, the Rage meter will increase. When it is full, the Rifthound will enter the Devourer state, increasing DMG but setting their resistance to their corresponding element to -40% RES.

Tips

Trigger Enrage as quickly as you can, and then finish off the Rifthound quickly using burst damage.

If you find yourself dying to Corrosion, bring healers that can heal an entire party at once like Barbara or Jean.

Abilities

Double Slash

Charging Slash

Blink Attack

Destructo Disc

The Rifthound only uses this attack if the player is far away.

Enrage

While Enraged, the Rifthound's attacks are powered up, but has their resistance to that element set to -40% RES.

Use teams that have the same type as the targeted Rifthound and trigger this as soon as possible. The defense reduction is significant, and you should be able to finish it off fairly quickly.

Triple Dash (Enranged)

Rifthounds come in different elements (currently /). The attack patterns for each are the same. The element varies the type of DMG they do, as well as the type of element they absorb for Rage. In general, you should use the same element against the corresponding Rifthound.

Slashes twice at the player
Empowers the Rifthound, but reduces RES
Jumps back, then quickly lunges forward, swiping at the player
Charges up, then unleashes a spinning disc at the player
Dashes at the player three times
Vanishes, then appears behind the player and performs a tail swipe
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