Floor 9 (v1.2 - v1.5)

Divergence

  • Characters on the field will continuously accumulate Sheer Cold, and will continually lose HP after Sheer Cold reaches its limit

  • Opponents will attack the Ruin Braziers, preventing them from diminishing the effects of Sheer Cold in the area. Deactivated Ruin Braziers will restart after a while

General Tips

Fighting near the braziers is the best strategy, so Sheer Cold shouldn't be much of an issue.

If your main carry does DMG (e.g. Ganyu), put them on Side 2 where there are less slimes.

Team Recommendations

Side 1
Side 2

Shieldbreakers

Preferred Damage

Avoid Damage

4Supports

5Supports

Chamber 1

Monster Level - 72

Side 1

Fight near the **Hilichurls **targetting the brazier and the enemies will group together.

Side 2

Aura
DMG

Killing the Cryo Abyss Mage will immediately spawn another that has an Ice Cage Aura. Killing both waves of **Samachurls **and **Archers **before the Cryo Abyss Mage will make it easier to clear the floor.

Chamber 2

Monster Level - 74

Side 1

Fight near the Ice Shield Hilichurls targetting the brazier and let the Cryo Slimes come to you. Grenadiers need to be killed in order to spawn the next wave of Hilichurls.

Side 2

Aura
DMG

The **Electrohammer **on the left will target a heat source and can be ignored until later. Focus the **Cryogunner **to get rid of Ice Cage, or the Anemoboxer to prevent him from reviving downed enemies.

Chamber 3

Monster Level - 76

Side 1

Get rid of the two **Archers **first, then focus on the Lawachurl.

Side 2

Aura
DMG

3417

Focus the Cyro Abyss Mage first to get rid of Ice Cage.

Fight near the **Mitachurl **targeting the pillar to group them together.

Other Resources

Not sure what something means? Check the Glossary

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