Abyss
Geovishap
  • Spiral Abyss Guide
  • FAQ
  • Floors
    • Abyssal Corridor (F1-8)
      • Floor 1
      • Floor 2
      • Floor 3
      • Floor 4
      • Floor 5
      • Floor 6
      • Floor 7
      • Floor 8
    • Abyssal Moon Spire (F9-12)
      • Floor 9
      • Floor 10
      • Floor 11
      • Floor 12
    • Glossary
  • Teambuilding
    • Picking Teams
      • Example Teams
      • Character Builds
      • Weapons
    • Character Investment
    • Character Tierlist
  • Monsters
    • Abyss Order
      • Black Serpent: Windcutter
      • Black Serpent: Standard Bearer
      • Black Serpent: Defender
      • Black Serpent: Line Breaker
      • Pyro Abyss Mage
      • Hydro Abyss Mage
      • Cryo Abyss Mage
      • Electro Abyss Mage
      • Abyss Herald
      • Abyss Lector (Pyro)
      • Abyss Lector (Electro)
    • Animals
      • Pyro Whopperflower
      • Cryo Whopperflower
      • Electro Whopperflower
      • Eye of the Storm
    • Eremites
      • Desert Clearwater
      • Daythunder
      • Sunfrost
      • Stone Enchanter
      • Galehunter
      • Scorching Loremaster
      • Floral Ring-Dancer
    • Fatui
      • Anemoboxer
      • Electrohammer Vanguard
      • Cryogunner Legionnaire
      • Hydrogunner Legionnaire
      • Pyroslinger
      • Geochanter
      • Electro Cicin Mage
      • Cryo Cicin Mage
      • Mirror Maiden
      • Pyro Agent
    • Hilichurls
      • Classic Hilichurls
      • Samachurls
        • Hydro Samachurl
        • Electro Samachurl
        • Cryo Samachurl
        • Anemo Samachurl
        • Geo Samachurl
        • Dendro Samachurl
      • Lawachurls
        • Stonehide Lawachurl
        • Frostarm Lawachurl
        • Thunderhelm Lawachurl
    • Mimics
      • Hydro Boar
      • Hydro Crab
      • Hydro Crane
      • Hydro Duck
      • Hydro Ferret
      • Hydro Finch
      • Hydro Frog
      • Hydro Raptor
    • Mushrooms
      • Grounded Hydroshroom
      • Winged Cryoshroom
      • Winged Dendroshroom
      • Grounded Geoshroom
    • Rifthounds
      • Rifthound Whelp
      • Rifthound
    • Ruin Constructs
      • Ruin Guard
      • Ruin Hunter
      • Ruin Grader
      • Ruin Cruiser
      • Ruin Defender
      • Ruin Destroyer
      • Ruin Scout
      • Ruin Drake: Earthguard
      • Ruin Drake: Skywatch
      • Primal Constructs
    • Samurai
      • Nobushi
      • Kairagi
    • Specters
      • Pyro Specter
      • Hydro Specter
      • Cryo Specter
      • Electro Specter
      • Anemo Specter
      • Geo Specter
    • Vishaps
      • Geovishap Hatchling
      • Geovishap
      • Bathysmal Vishap
    • World Bosses
      • Cryo Regisvine
      • Pyro Regisvine
      • Electro Regisvine
      • Primo Geovishap
      • Cryo Hypostasis
      • Pyro Hypostasis
      • Hydro Hypostasis
      • Dendro Hypostasis
      • Oceanid
      • Maguu Kenki
        • Maguu Kenki (Split Version)
      • Perpetual Mechanical Array
      • Thunder Manifestation
      • Golden Wolford
      • Bathysmal Vishap Herd
      • Ruin Serpent
      • Jadeplume Terrorshroom
      • ASIMON
      • Aeonblight Drake
      • Setekh Wenut
  • Mechanics
    • Buff Cards
    • Shields
    • Debuffs
      • Removing Debuffs
    • Auras
      • Pursuing Fireball
      • Mist Bubble
      • Ice Cage
      • Lightning Stake
      • Vaccuum Vortex
      • Rumbling Stone
      • Elemental Blast
    • Stage Hazards
      • Icicles
      • Electro Storm
    • Video Guides
      • Fatui Skirmishers
      • Auras
  • Changelogs
    • 2023
      • February
      • January
    • 2022
      • December
      • November
      • October
      • September
      • August
      • July
    • Versions
      • v2.8
      • v2.7
      • v2.6
      • v2.5
      • v2.4
      • v2.3
      • v2.2
      • v2.1
      • v2.0
    • 2021
      • July
      • June
      • May
      • April
      • March
  • About Us
  • Credits
  • Resources
  • Feedback/Suggestions
  • Archive
    • Previous Floors
      • Floor 12 (v3.3)
      • Floor 11 (v3.3)
      • Floor 12 (v3.2)
      • Floor 11 (v3.2)
      • Floor 12 (v3.1)
      • Floor 11 (v3.1)
      • Floor 12 (v3.0)
      • Floor 11 (v3.0)
      • Floor 12 (v2.8)
      • Floor 11 (v2.8)
      • Floor 10 (v2.0-2.8)
      • Floor 9 (v2.0-2.8)
      • Floor 12 (v2.7)
      • Floor 11 (v2.7)
      • Floor 12 (v2.6)
      • Floor 11 (v2.6)
      • Floor 12 (v2.5)
      • Floor 11 (v2.5)
      • Floor 12 (v2.4)
      • Floor 11 (v2.4)
      • Floor 12 (v2.3)
      • Floor 11 (v2.3)
      • Floor 12 (v2.2)
      • Floor 11 (v2.2)
      • Floor 12 (v2.1)
      • Floor 11 (v2.1)
      • Floor 11 (v2.0)
      • Floor 12 (v2.0)
      • Floor 9 (v1.6)
      • Floor 10 (v1.6)
      • Floor 11 (v1.6)
      • Floor 12 (v1.6)
      • Floor 9 (v1.2 - v1.5)
      • Floor 10 (v1.2 - v1.5)
      • Floor 11 (v1.4 - v1.5)
      • Floor 12 (v1.4 - v1.5)
      • Floor 11 (v1.2 - 1.4)
      • Floor 12 (v1.3 - 1.4)
    • More Example Teams
    • Changelog Template
    • Floor 11 (Template)
    • Floor 12 (Template)
Powered by GitBook
On this page
  • Divergence
  • General Tips
  • Team Recommendations
  • Chamber 1
  • Side 1
  • Side 2
  • Chamber 2
  • Side 1
  • Side 2
  • Chamber 3
  • Side 1
  • Side 2
  1. Floors
  2. Abyssal Moon Spire (F9-12)

Floor 11

PreviousFloor 10NextFloor 12

Last updated 2 years ago

Divergence

+75% DMG

General Tips

Bringing for crowd control is recommended on Side 1, and strong single target damage on Side 2.

Bringing to break the shields is recommended, as it is easier to deal with the Abyss Herald.

Team Recommendations

Side 1
Side 2

Shieldbreakers

Preferred DPS Elements

Avoid DPS Elements

Chamber 1

Monster Level - 88

Side 1

In Depth Guide
Other Info

Kill order:

  • Focus the 3 melee Eremites. They will group together on the monolith and will be vulnerable to CC

  • Clear out the remaining enemies

  • In the second wave, again focus the 2 melee Treasure Hoarders.

  • Clear out the remaining enemies

  • In the last wave, focus the 4 melee Eremites

Side 2

In Depth Guide
Other Info

The first wave of Mitachurls all focus the monolith, and can be quite tanky. If you have trouble killing them quickly, use skills that draw aggro. AoE skills that hit multiple times repeatedly are good for this.

The Electro Lawachurl focuses you, but make sure it's attacks don't go towards the monolith. Try to stand with your back to the edge of the arena.

Chamber 2

Monster Level - 90

Side 1

In Depth Guide
Other Info

Side 2

In Depth Guide
Other Info

Consecrated Flying Serpent

Chamber 3

Monster Level - 92

Side 1

In Depth Guide
Other Info

Remember to try to kill both Kairagi at the same time, otherwise the remaining one will heal.

Side 2

In Depth Guide
Other Info

The Regisvine has greatly increased resistances until the core is broken. Focus on doing that first.

The Core will always start in the Corolla (head) first, so you may want to bring a Bow character in order to break it more consistently.

Check the Electro Regisvine for in-depth tips.

(and/or )

(CC)

or

Melee enemies can hit quite hard, but they clump up and are vulnerable to CC. Bringing is highly recommended.

Use to Scorch the mushroom enemies to make the fight easier.

Bringing a character than can consistently apply is recommended for taking down the Abyss Herald shield, as it will freeze him. If you struggle for time however, you may want to bring as it will break the shield faster.

Using is the quickest way to get rid of the Consecrated Flying Serpent's orb, weakening it. Otherwise the fight is fairly straightforward.

While can't CC the Kairagi, it can help keep the Nobushi together.

core is surprisingly tanky as it has no elemental weakness, and are all equally effective. If you cannot break the core quick enough before it moves, make sure you destroy the Flower that spawns at the start of the fight.

Desert Clearwater
Sunfrost
Daythunder
Thunderhelm Lawachurl
Bathysmal Vishap
Winged Cryoshroom
Grounded Hydroshroom
Winged Dendroshroom
Grounded Geoshroom
Abyss Herald
Nobushi
Kairagi
Electro Regisvine