> For the complete documentation index, see [llms.txt](https://genshinhelper.gitbook.io/abyss/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://genshinhelper.gitbook.io/abyss/monsters/vishaps/geovishap-hatchling.md).

# Geovishap Hatchling

![](https://526410171-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MVAGyyACcSzyzfmgy7f%2Fuploads%2Fgit-blob-55a08c93a47edd02eb277af7ad967300a4efcf25%2FGeovishap%20\(Young\).jpg?alt=media)

## Resistances

|                                                                                                                                                                                                    Element | Resist |
| ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------: | ------ |
|    ![](https://firebasestorage.googleapis.com/v0/b/gitbook-28427.appspot.com/o/assets%2F-MVAGyyACcSzyzfmgy7f%2Fsync%2Fcb0b6d83e3899b9d4310fb78ce58ccad28b8c839.png?generation=1615182626007947\&alt=media) | 50%    |
| ​​​![](https://firebasestorage.googleapis.com/v0/b/gitbook-28427.appspot.com/o/assets%2F-MVAGyyACcSzyzfmgy7f%2Fsync%2F7db8ec0e8a47656e2367909ab5d65aa19effb930.png?generation=1615182626144273\&alt=media) | 30%    |
|                                                                                                                                                                                         ALL OTHER ELEMENTS | 10%    |

## Tips and Mechanics

**Weak Point** - Head

Fighting Geovishap Hatchlings is about persistence and defense. Generally appearing in groups, they have a tendency to be agile yet deadly and several of them attacking together can wipe out a character + a shield in a matter of seconds.

It is important to **try to hold a shield** while fighting these enemies. This can be a Zhongli shield or a shield from crystallization reactions or a shield that the hatchlings drop, they all hold the same effect.

**Timing your Q's for the downtime** is also crucial to being able to effectively deal with them and the enemies that follow. It is pointless to attack when they are rolling around. You should also **take advantage of the fact that they teleport** to not run around the field too much. This will also help in keeping several of them together at a time.

## Abilities

### Pounce

{% embed url="<https://gfycat.com/agonizinggrandioseermine>" %}
Hatchling pounces onto character
{% endembed %}

### Roll n' Pounce

{% embed url="<https://gfycat.com/snappybitesizeddevilfish>" %}
Hatchling rolls onto character, bounces back, and pounces
{% endembed %}

{% embed url="<https://gfycat.com/braveaccomplishedballoonfish>" %}
Roll attack gets deflected when character has active shield
{% endembed %}

### Catch Me If You Can

{% embed url="<https://gfycat.com/definitivefewattwatersprairiechicken>" %}
Hatchling rolls around, you can deal damage at this time
{% endembed %}

### Slash

{% embed url="<https://gfycat.com/helpfulunripeacaciarat>" %}
Slash Attack
{% endembed %}

### Dig, Teleport, Emerge

{% embed url="<https://gfycat.com/personalwaterydromedary>" %}
Hatchling digs and teleports to character
{% endembed %}

### Spin to Win

{% embed url="<https://gfycat.com/glitteringflimsykawala>" %}
Spinning attack deals several iterations of damage
{% endembed %}
