Thunder Manifestation
Last updated
Last updated
IMMUNE
ALL OTHER ELEMENTS
10%
Weak Point - Face
There is no way to avoid the Enraged state, and it happens at a fairly low HP threshold. It is best to just continually attack it and get it down below 75% HP rather than avoiding it's first set of moves.
When using Enrage, the Thunder Manifestation will fly slightly into the air, but can still be hit as long as your abilities can reach.
The Thunder Manifestation floats a bit above the ground, and will move into the air briefly with some abilities, making melee abilities hard to land. It also frequently uses abilities that travel around the arena. Ranged characters, particularly Bow wielders are recommended.
The Thunder Manifestation has a Fury gauge that builds with some attacks, or when it reaches 75% HP. Once it is full, it will become Enraged and have a different moveset.
The Thunder Manifestation will cycle through these abilities one by one in order until the Fury gauge is maxed.
This removes the Strike Probes from the arena.
Staying inside the AoE of this ability will fully charge the Fury meter.
This ability is used when the Fury gauge is maxed, causing the Thunder Manifestation to become Enraged.
This attack can be easily avoided by dodging through one of the walls.
The Thunder Manifestation will continue to perform attacks while the prison is active.
The Thunder Manifestation will continually be infused with. andwork particularly well as their reactions will deal damage to it.
The probes will periodically activate, causing DMG and building Fury.
Characters caught inside will continuously takeDMG.